最近的工作表明,深增强学习(DRL)政策易受对抗扰动的影响。对手可以通过扰乱药剂观察到的环境来误导DRL代理商的政策。现有攻击原则上是可行的,但在实践中面临挑战,例如通过太慢,无法实时欺骗DRL政策。我们表明,使用通用的对冲扰动(UAP)方法来计算扰动,独立于应用它们的各个输入,可以有效地欺骗DRL策略。我们描述了三种这样的攻击变体。通过使用三个Atari 2600游戏的广泛评估,我们表明我们的攻击是有效的,因为它们完全降低了三种不同的DRL代理商的性能(高达100%,即使在扰乱的$ L_ infty $绑定时也很小为0.01)。与不同DRL策略的响应时间(平均0.6ms)相比,它比不同DRL策略的响应时间(0.6ms)更快,并且比使用对抗扰动的前攻击更快(平均1.8ms)。我们还表明,我们的攻击技术是高效的,平均地产生0.027ms的在线计算成本。使用涉及机器人运动的两个进一步任务,我们确认我们的结果概括了更复杂的DRL任务。此外,我们证明了已知防御的有效性降低了普遍扰动。我们提出了一种有效的技术,可检测针对DRL政策的所有已知的对抗性扰动,包括本文呈现的所有普遍扰动。
translated by 谷歌翻译
尽管电子健康记录是生物医学研究的丰富数据来源,但这些系统并未在医疗环境中统一地实施,并且由于医疗保健碎片化和孤立的电子健康记录之间缺乏互操作性,可能缺少大量数据。考虑到缺少数据的案例的删除可能会在随后的分析中引起严重的偏见,因此,一些作者更喜欢采用多重插补策略来恢复缺失的信息。不幸的是,尽管几项文献作品已经通过使用现在可以自由研究的任何不同的多个归档算法记录了有希望的结果,但尚无共识,MI算法效果最好。除了选择MI策略之外,归纳算法及其应用程序设置的选择也至关重要且具有挑战性。在本文中,受鲁宾和范布伦的开创性作品的启发,我们提出了一个方法学框架,可以应用于评估和比较多种多个插补技术,旨在选择用于计算临床研究工作中最有效的推断。我们的框架已被应用于验证和扩展较大的队列,这是我们在先前的文献研究中提出的结果,我们在其中评估了关键患者的描述符和Covid-19的影响在2型糖尿病患者中的影响,其数据为2型糖尿病,其数据为2型糖尿病由国家共同队列合作飞地提供。
translated by 谷歌翻译
KL-regularized reinforcement learning from expert demonstrations has proved successful in improving the sample efficiency of deep reinforcement learning algorithms, allowing them to be applied to challenging physical real-world tasks. However, we show that KL-regularized reinforcement learning with behavioral reference policies derived from expert demonstrations can suffer from pathological training dynamics that can lead to slow, unstable, and suboptimal online learning. We show empirically that the pathology occurs for commonly chosen behavioral policy classes and demonstrate its impact on sample efficiency and online policy performance. Finally, we show that the pathology can be remedied by non-parametric behavioral reference policies and that this allows KL-regularized reinforcement learning to significantly outperform state-of-the-art approaches on a variety of challenging locomotion and dexterous hand manipulation tasks.
translated by 谷歌翻译
In the Earth's magnetosphere, there are fewer than a dozen dedicated probes beyond low-Earth orbit making in-situ observations at any given time. As a result, we poorly understand its global structure and evolution, the mechanisms of its main activity processes, magnetic storms, and substorms. New Artificial Intelligence (AI) methods, including machine learning, data mining, and data assimilation, as well as new AI-enabled missions will need to be developed to meet this Sparse Data challenge.
translated by 谷歌翻译
In 2019 Kerdels and Peters proposed a grid cell model (GCM) based on a Differential Growing Neural Gas (DGNG) network architecture as a computationally efficient way to model an Autoassociative Memory Cell (AMC) \cite{Kerdels_Peters_2019}. An important feature of the DGNG architecture with respect to possible applications in the field of computational neuroscience is its \textit{capacity} refering to its capability to process and uniquely distinguish input signals and therefore obtain a valid representation of the input space. This study evaluates the capacity of a two layered DGNG grid cell model on the Fashion-MNIST dataset. The focus on the study lies on the variation of layer sizes to improve the understanding of capacity properties in relation to network parameters as well as its scaling properties. Additionally, parameter discussions and a plausability check with a pixel/segment variation method are provided. It is concluded, that the DGNG model is able to obtain a meaningful and plausible representation of the input space and to cope with the complexity of the Fashion-MNIST dataset even at moderate layer sizes.
translated by 谷歌翻译
We consider a long-term average profit maximizing admission control problem in an M/M/1 queuing system with a known arrival rate but an unknown service rate. With a fixed reward collected upon service completion and a cost per unit of time enforced on customers waiting in the queue, a dispatcher decides upon arrivals whether to admit the arriving customer or not based on the full history of observations of the queue-length of the system. \cite[Econometrica]{Naor} showed that if all the parameters of the model are known, then it is optimal to use a static threshold policy - admit if the queue-length is less than a predetermined threshold and otherwise not. We propose a learning-based dispatching algorithm and characterize its regret with respect to optimal dispatch policies for the full information model of \cite{Naor}. We show that the algorithm achieves an $O(1)$ regret when all optimal thresholds with full information are non-zero, and achieves an $O(\ln^{3+\epsilon}(N))$ regret in the case that an optimal threshold with full information is $0$ (i.e., an optimal policy is to reject all arrivals), where $N$ is the number of arrivals and $\epsilon>0$.
translated by 谷歌翻译
This paper presents the Crowd Score, a novel method to assess the funniness of jokes using large language models (LLMs) as AI judges. Our method relies on inducing different personalities into the LLM and aggregating the votes of the AI judges into a single score to rate jokes. We validate the votes using an auditing technique that checks if the explanation for a particular vote is reasonable using the LLM. We tested our methodology on 52 jokes in a crowd of four AI voters with different humour types: affiliative, self-enhancing, aggressive and self-defeating. Our results show that few-shot prompting leads to better results than zero-shot for the voting question. Personality induction showed that aggressive and self-defeating voters are significantly more inclined to find more jokes funny of a set of aggressive/self-defeating jokes than the affiliative and self-enhancing voters. The Crowd Score follows the same trend as human judges by assigning higher scores to jokes that are also considered funnier by human judges. We believe that our methodology could be applied to other creative domains such as story, poetry, slogans, etc. It could both help the adoption of a flexible and accurate standard approach to compare different work in the CC community under a common metric and by minimizing human participation in assessing creative artefacts, it could accelerate the prototyping of creative artefacts and reduce the cost of hiring human participants to rate creative artefacts.
translated by 谷歌翻译
We describe a Physics-Informed Neural Network (PINN) that simulates the flow induced by the astronomical tide in a synthetic port channel, with dimensions based on the Santos - S\~ao Vicente - Bertioga Estuarine System. PINN models aim to combine the knowledge of physical systems and data-driven machine learning models. This is done by training a neural network to minimize the residuals of the governing equations in sample points. In this work, our flow is governed by the Navier-Stokes equations with some approximations. There are two main novelties in this paper. First, we design our model to assume that the flow is periodic in time, which is not feasible in conventional simulation methods. Second, we evaluate the benefit of resampling the function evaluation points during training, which has a near zero computational cost and has been verified to improve the final model, especially for small batch sizes. Finally, we discuss some limitations of the approximations used in the Navier-Stokes equations regarding the modeling of turbulence and how it interacts with PINNs.
translated by 谷歌翻译
Research on remote sensing image classification significantly impacts essential human routine tasks such as urban planning and agriculture. Nowadays, the rapid advance in technology and the availability of many high-quality remote sensing images create a demand for reliable automation methods. The current paper proposes two novel deep learning-based architectures for image classification purposes, i.e., the Discriminant Deep Image Prior Network and the Discriminant Deep Image Prior Network+, which combine Deep Image Prior and Triplet Networks learning strategies. Experiments conducted over three well-known public remote sensing image datasets achieved state-of-the-art results, evidencing the effectiveness of using deep image priors for remote sensing image classification.
translated by 谷歌翻译
Evaluating and comparing text-to-image models is a challenging problem. Significant advances in the field have recently been made, piquing interest of various industrial sectors. As a consequence, a gold standard in the field should cover a variety of tasks and application contexts. In this paper a novel evaluation approach is experimented, on the basis of: (i) a curated data set, made by high-quality royalty-free image-text pairs, divided into ten categories; (ii) a quantitative metric, the CLIP-score, (iii) a human evaluation task to distinguish, for a given text, the real and the generated images. The proposed method has been applied to the most recent models, i.e., DALLE2, Latent Diffusion, Stable Diffusion, GLIDE and Craiyon. Early experimental results show that the accuracy of the human judgement is fully coherent with the CLIP-score. The dataset has been made available to the public.
translated by 谷歌翻译